nativeImage
Create tray, dock, and application icons using PNG or JPG files.
The nativeImage module provides a unified interface for manipulating
system images. These can be handy if you want to provide multiple scaled
versions of the same icon or take advantage of macOS template images.
Electron APIs that take image files accept either file paths or
NativeImage instances. An empty and transparent image will be used when null is passed.
For example, when creating a Tray or setting a BrowserWindow's icon, you can either pass an image file path as a string:
const { BrowserWindow, Tray } = require('electron')
const tray = new Tray('/Users/somebody/images/icon.png')
const win = new BrowserWindow({ icon: '/Users/somebody/images/window.png' })
or generate a NativeImage instance from the same file:
const { BrowserWindow, nativeImage, Tray } = require('electron')
const trayIcon = nativeImage.createFromPath('/Users/somebody/images/icon.png')
const appIcon = nativeImage.createFromPath('/Users/somebody/images/window.png')
const tray = new Tray(trayIcon)
const win = new BrowserWindow({ icon: appIcon })
Supported Formats
Currently, PNG and JPEG image formats are supported across all platforms.
PNG is recommended because of its support for transparency and lossless compression.
On Windows, you can also load ICO icons from file paths. For best visual
quality, we recommend including at least the following sizes:
- Small icon
- 16x16 (100% DPI scale)
- 20x20 (125% DPI scale)
- 24x24 (150% DPI scale)
- 32x32 (200% DPI scale)
- Large icon
- 32x32 (100% DPI scale)
- 40x40 (125% DPI scale)
- 48x48 (150% DPI scale)
- 64x64 (200% DPI scale)
- 256x256
Check the Icon Scaling section in the Windows App Icon Construction reference.
EXIF metadata is currently not supported and will not be taken into account during image encoding and decoding.
High Resolution Image
On platforms that support high pixel density displays (such as Apple Retina),
you can append @2x after image's base filename to mark it as a 2x scale
high resolution image.
For example, if icon.png is a normal image that has standard resolution, then
icon@2x.png will be treated as a high resolution image that has double
Dots per Inch (DPI) density.
If you want to support displays with different DPI densities at the same time, you can put images with different sizes in the same folder and use the filename without DPI suffixes within Electron. For example:
images/
├── icon.png
├── icon@2x.png
└── icon@3x.png
const { Tray } = require('electron')
const appTray = new Tray('/Users/somebody/images/icon.png')
The following suffixes for DPI are also supported:
@1x@1.25x@1.33x@1.4x@1.5x@1.8x@2x@2.5x@3x@4x@5x
Template Image macOS
On macOS, template images consist of black and an alpha channel. Template images are not intended to be used as standalone images and are usually mixed with other content to create the desired final appearance.
The most common case is to use template images for a menu bar (Tray) icon, so it can adapt to both light and dark menu bars.
To mark an image as a template image, its base filename should end with the word
Template (e.g. xxxTemplate.png). You can also specify template images at
different DPI densities (e.g. xxxTemplate@2x.png).
Methods
The nativeImage module has the following methods, all of which return
an instance of the NativeImage class:
nativeImage.createEmpty()
Returns NativeImage
Creates an empty NativeImage instance.
nativeImage.createThumbnailFromPath(path, size) macOS Windows
pathstring - path to a file that we intend to construct a thumbnail out of.sizeSize - the desired width and height (positive numbers) of the thumbnail.
Returns Promise<NativeImage> - fulfilled with the file's thumbnail preview image, which is a NativeImage.
Windows implementation will ignore size.height and scale the height according to size.width.
nativeImage.createFromPath(path)
pathstring - path to a file that we intend to construct an image out of.
Returns NativeImage
Creates a new NativeImage instance from an image file (e.g., PNG or JPEG) located at path.
This method returns an empty image if the path does not exist, cannot be read, or is not
a valid image.
const { nativeImage } = require('electron')
const image = nativeImage.createFromPath('/Users/somebody/images/icon.png')
console.log(image)
nativeImage.createFromBitmap(buffer, options)
bufferBuffer
Returns NativeImage
Creates a new NativeImage instance from buffer that contains the raw bitmap
pixel data returned by toBitmap(). The specific format is platform-dependent.
nativeImage.createFromBuffer(buffer[, options])
bufferBuffer
Returns NativeImage
Creates a new NativeImage instance from buffer. Tries to decode as PNG or JPEG first.
nativeImage.createFromDataURL(dataURL)
dataURLstring
Returns NativeImage
Creates a new NativeImage instance from dataUrl, a base 64 encoded Data URL string.
nativeImage.createFromNamedImage(imageName[, hslShift]) macOS
imageNamestringhslShiftnumber[] (optional)
Returns NativeImage
Creates a new NativeImage instance from the NSImage that maps to the
given image name. See Apple's NSImageName
documentation for a list of possible values.
The hslShift is applied to the image with the following rules:
hsl_shift[0](hue): The absolute hue value for the image - 0 and 1 map to 0 and 360 on the hue color wheel (red).hsl_shift[1](saturation): A saturation shift for the image, with the following key values: 0 = remove all color. 0.5 = leave unchanged. 1 = fully saturate the image.hsl_shift[2](lightness): A lightness shift for the image, with the following key values: 0 = remove all lightness (make all pixels black). 0.5 = leave unchanged. 1 = full lightness (make all pixels white).
This means that [-1, 0, 1] will make the image completely white and
[-1, 1, 0] will make the image completely black.
In some cases, the NSImageName doesn't match its string representation; one example of this is NSFolderImageName, whose string representation would actually be NSFolder. Therefore, you'll need to determine the correct string representation for your image before passing it in. This can be done with the following:
echo -e '#import <Cocoa/Cocoa.h>\nint main() { NSLog(@"%@", SYSTEM_IMAGE_NAME); }' | clang -otest -x objective-c -framework Cocoa - && ./test
where SYSTEM_IMAGE_NAME should be replaced with any value from this list.
Class: NativeImage
Natively wrap images such as tray, dock, and application icons.
Process: Main, Renderer
This class is not exported from the 'electron' module. It is only available as a return value of other methods in the Electron API.
Instance Methods
The following methods are available on instances of the NativeImage class:
image.toPNG([options])
Returns Buffer - A Buffer that contains the image's PNG encoded data.
image.toJPEG(quality)
qualityInteger - Between 0 - 100.
Returns Buffer - A Buffer that contains the image's JPEG encoded data.
image.toBitmap([options])
Returns Buffer - A Buffer that contains a copy of the image's raw bitmap pixel
data.
image.toDataURL([options])
History
| Version(s) | Changes |
|---|---|
None |
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Returns string - The Data URL of the image.
image.getBitmap([options]) Deprecated
Legacy alias for image.toBitmap().
image.getNativeHandle() macOS
Returns Buffer - A Buffer that stores C pointer to underlying native handle of
the image. On macOS, a pointer to NSImage instance is returned.
Notice that the returned pointer is a weak pointer to the underlying native
image instead of a copy, so you must ensure that the associated
nativeImage instance is kept around.
image.isEmpty()
Returns boolean - Whether the image is empty.
image.getSize([scaleFactor])
scaleFactorNumber (optional) - Defaults to 1.0.
Returns Size.
If scaleFactor is passed, this will return the size corresponding to the image representation most closely matching the passed value.
image.setTemplateImage(option)
optionboolean
Marks the image as a macOS template image.
image.isTemplateImage()
Returns boolean - Whether the image is a macOS template image.
image.crop(rect)
rectRectangle - The area of the image to crop.
Returns NativeImage - The cropped image.
image.resize(options)
Returns NativeImage - The resized image.
If only the height or the width are specified then the current aspect ratio
will be preserved in the resized image.
image.getAspectRatio([scaleFactor])
scaleFactorNumber (optional) - Defaults to 1.0.
Returns Number - The image's aspect ratio (width divided by height).
If scaleFactor is passed, this will return the aspect ratio corresponding to the image representation most closely matching the passed value.
image.getScaleFactors()
Returns Number[] - An array of all scale factors corresponding to representations for a given NativeImage.
image.addRepresentation(options)
Add an image representation for a specific scale factor. This can be used to programmatically add different scale factor representations to an image. This can be called on empty images.
Instance Properties
nativeImage.isMacTemplateImage macOS
A boolean property that determines whether the image is considered a template image.
Please note that this property only has an effect on macOS.